Connolly, Thomas. 2001 An alternate reality game or language learning: ARGuing for multilingual motivation
Connolly, Thomas. (2011). An alternate reality game or language learning: ARGuing for multilingual motivation. Computers Education, 57 (1) https://www.sciencedirect.com/science/article/pii/S0360131511000261 The purpose of this study was to evaluate the usage of ARG games in relation to learning a foreign language. The study that was created was implemented as a project within the European Commission Comenius project to be used in secondary schools across Europe. The purpose of the study was to implement cooperation and learning within the school environment as well as to support the use of ARGs in teaching and show different learning tactics. The general outcome of the “experiment” was calculated using pre- and post- questionnaires to gauge student feedback on the project. According to the article student feedback was fairly positive toward the use of the ARG and seemed to motivate the students in a way that had not been done before. Many students in the ending survey stated that the...
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