Bour (2015) Players’ perspectives on the positive impact of video games: A qualitative content analysis of online forum discussions
Thesis/Purpose: Bour explores how some existing game developers claim that the full extent of potential that can be made out of video games has not been touched on, players are already presenting evidence of significant impact and daily effects in their lives due to video games; therefore, video games contribute to the “social institutionalization (Stöber, 2004: 484–485) of gaming.” Sometimes it can become evident that a game is seen as “a site of struggle (McAllister, 2004).” To build on the matter further, media scholars should separate themselves from the norm and take on a different perspective where they can better understand rhetorical positions in a game. Methods: The study was conducted by looking at games that were on forums that were ranked the most popular using Alexa.com. Each individual forum was scanned using Google search. Google search was used by typing in a variety of keywords that had any sort of connection towards the impact of video games. The very first 100 words...