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Showing posts with the label gender and videogames

Brock (2011). ‘‘When keeping it real goes wrong’’: Resident Evil 5, racial representation, and gamers

Brock (2011). ‘‘When keeping it real goes wrong’’: Resident Evil 5, racial representation, and gamers The article claims that game developers often use people of color in ways that are insensitive. This article examines gamers’ reactions to a developer’s use of Africans as enemies in a survival horror video game, Resident Evil 5. The observations hope to give insight into how videogames represent Whiteness and White privilege. The researcher analyzed Resident Evil 5 while completing the game once on normal difficulty. Then he conducted a discourse analysis of the post, ‘‘Black Looks on RE5 Racism’’ (Fahey, 2007) and the discussions that were left in the comments about the post that illustrate the debate over RE5’s racial depictions. Their articulation of RE5’s racial approach rests upon their visualization of game mechanics, genre conventions, and cultural beliefs about gaming, technology, and race rather than their experiences of the actual game. Keywords: Black, race and ethnic...